C/C++

WiT Engine can be used as a Dynamic Link Library (DLL) by any programming environment that can call DLL functions. For C/C++ programmers, a header file (witDll.h) is available. It contains all the necessary declarations to call functions in WiT Engine.

Writing a Visual C++ or WinSDK C/C++ program consists of the following steps:

  1. Include WiT Engine header file (witDll.h) in your project.
  2. Add WiT Engine library file (witDll.lib) into the project link module.
  3. Call witDllInit4 to initialize WiT Engine before making any other WiT Engine function calls.
  4. Call WiT Engine functions as required by your application.
  5. Call witDllExit to clean up and exit WiT Engine when finished. Do not make any subsequent calls to WiT Engine functions after witDllExit has been called.

Data Transfer Between Managed and Unmanaged Memory Space
Multi-Threaded Applications
Visual C++ Examples
WinSDK Examples

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